UI updates to include "overlay kind"
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@@ -6,20 +6,18 @@ import (
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var (
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baseCmd = &cobra.Command{
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Use: "list [flags] [overlay name]",
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Use: "list [flags] <overlay kind> <overlay name>",
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Short: "List Warewulf Overlays and files",
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Long: "This command will show you information about Warewulf overlays and the\n" +
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"files contained within.",
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RunE: CobraRunE,
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Aliases: []string{"ls"},
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}
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SystemOverlay bool
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ListContents bool
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ListLong bool
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ListContents bool
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ListLong bool
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)
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func init() {
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baseCmd.PersistentFlags().BoolVarP(&SystemOverlay, "system", "s", false, "Show system overlays instead of runtime")
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baseCmd.PersistentFlags().BoolVarP(&ListContents, "all", "a", false, "List the contents of overlays")
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baseCmd.PersistentFlags().BoolVarP(&ListLong, "long", "l", false, "List 'long' of all overlay contents")
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