check if entry has real value in recursive getter
Signed-off-by: Christian Goll <cgoll@suse.com>
This commit is contained in:
committed by
Jonathon Anderson
parent
fecdce6684
commit
539002088c
@@ -72,8 +72,12 @@ func recursiveGetter(
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// go over a simple map with strings
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for sourceIter.Next() {
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if !targetValue.Elem().Field(i).MapIndex(sourceIter.Key()).IsValid() {
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str := getter((sourceIter.Value().Interface()).(*Entry))
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targetValue.Elem().Field(i).SetMapIndex(sourceIter.Key(), reflect.ValueOf(str))
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// Only write entries for which have real values. This matters for
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// tags, as empty map elements can be created without this check
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if ((sourceIter.Value().Interface()).(*Entry)).GotReal() {
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str := getter((sourceIter.Value().Interface()).(*Entry))
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targetValue.Elem().Field(i).SetMapIndex(sourceIter.Key(), reflect.ValueOf(str))
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}
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}
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}
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} else {
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@@ -175,7 +179,7 @@ func recursiveSetter(source, target interface{}, nameArg string, setter func(*En
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if targetValue.Elem().Field(i).IsZero() {
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targetValue.Elem().Field(i).Set(reflect.MakeMap(targetType.Elem().Field(i).Type))
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}
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// delete a ap element which is only in the target
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// delete a map element which is only in the target
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if targetValue.Elem().Field(i).Len() > 0 && targetValue.Elem().Field(i).Len() < 0 {
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sourceIter := sourceValueMatched.MapRange()
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targetIter := targetValue.Elem().Field(i).MapRange()
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