refactored util_test.go to test on real files

Signed-off-by: Christian Goll <cgoll@suse.com>
This commit is contained in:
Christian Goll
2023-09-21 15:52:15 +02:00
committed by Jonathon Anderson
parent 242276bba9
commit 767be4fd8c
3 changed files with 67 additions and 45 deletions

View File

@@ -125,6 +125,9 @@ func OverlayInit(overlayName string) error {
Build the given overlays for a node and create a Image for them
*/
func BuildOverlay(nodeInfo node.NodeInfo, context string, overlayNames []string) error {
if len(overlayNames) == 0 {
return nil
}
// create the dir where the overlay images will reside
name := fmt.Sprintf("overlay %s/%v", nodeInfo.Id.Get(), overlayNames)
overlayImage := OverlayImage(nodeInfo.Id.Get(), context, overlayNames)
@@ -171,7 +174,7 @@ exists it will be created.
*/
func BuildOverlayIndir(nodeInfo node.NodeInfo, overlayNames []string, outputDir string) error {
if len(overlayNames) == 0 {
return errors.New("At least one valid overlay is needed to build for a node")
return nil
}
if !util.IsDir(outputDir) {
return errors.Errorf("output must a be a directory: %s", outputDir)
@@ -188,10 +191,10 @@ func BuildOverlayIndir(nodeInfo node.NodeInfo, overlayNames []string, outputDir
for _, overlayName := range overlayNames {
wwlog.Verbose("Building overlay %s for node %s in %s", overlayName, nodeInfo.Id.Get(), outputDir)
overlaySourceDir := OverlaySourceDir(overlayName)
wwlog.Debug("Starting to build overlay %s\nChanging directory to OverlayDir: %s", overlayName, overlaySourceDir)
wwlog.Debug("Changing directory to OverlayDir: %s", overlaySourceDir)
err := os.Chdir(overlaySourceDir)
if err != nil {
return errors.Wrapf(ErrDoesNotExist, " name: %s", overlayName)
return errors.Wrapf(ErrDoesNotExist, "directory: %s name: %s", overlaySourceDir, overlayName)
}
wwlog.Verbose("Walking the overlay structure: %s", overlaySourceDir)

View File

@@ -20,19 +20,20 @@ var buildOverlayTests = []struct {
overlays []string
image string
contents []string
hasFiles bool
}{
{"empty", "", "", nil, "", nil},
{"empty node", "node1", "", nil, "", nil},
{"empty context", "", "system", nil, "", nil},
{"empty overlay", "", "", []string{"o1"}, "o1.img", []string{"o1.txt"}},
{"single overlay", "node1", "", []string{"o1"}, "node1/o1.img", []string{"o1.txt"}},
{"multiple overlays", "node1", "", []string{"o1", "o2"}, "node1/o1-o2.img", []string{"o1.txt", "o2.txt"}},
{"empty system overlay", "node1", "system", nil, "", nil},
{"empty runtime overlay", "node1", "runtime", nil, "", nil},
{"single system overlay", "node1", "system", []string{"o1"}, "node1/__SYSTEM__.img", []string{"o1.txt"}},
{"single runtime overlay", "node1", "runtime", []string{"o1"}, "node1/__RUNTIME__.img", []string{"o1.txt"}},
{"two system overlays", "node1", "system", []string{"o1", "o2"}, "node1/__SYSTEM__.img", []string{"o1.txt", "o2.txt"}},
{"two runtime overlays", "node1", "runtime", []string{"o1", "o2"}, "node1/__RUNTIME__.img", []string{"o1.txt", "o2.txt"}},
{"empty", "", "", nil, "", nil, false},
{"empty node", "node1", "", nil, "", nil, false},
{"empty context", "", "system", nil, "", nil, false},
{"empty overlay", "", "", []string{"o1"}, "o1.img", []string{"o1.txt"}, true},
{"single overlay", "node1", "", []string{"o1"}, "node1/o1.img", []string{"o1.txt"}, true},
{"multiple overlays", "node1", "", []string{"o1", "o2"}, "node1/o1-o2.img", []string{"o1.txt", "o2.txt"}, true},
{"empty system overlay", "node1", "system", nil, "", nil, false},
{"empty runtime overlay", "node1", "runtime", nil, "", nil, false},
{"single system overlay", "node1", "system", []string{"o1"}, "node1/__SYSTEM__.img", []string{"o1.txt"}, true},
{"single runtime overlay", "node1", "runtime", []string{"o1"}, "node1/__RUNTIME__.img", []string{"o1.txt"}, true},
{"two system overlays", "node1", "system", []string{"o1", "o2"}, "node1/__SYSTEM__.img", []string{"o1.txt", "o2.txt"}, true},
{"two runtime overlays", "node1", "runtime", []string{"o1", "o2"}, "node1/__RUNTIME__.img", []string{"o1.txt", "o2.txt"}, true},
}
func Test_BuildOverlay(t *testing.T) {
@@ -65,7 +66,7 @@ func Test_BuildOverlay(t *testing.T) {
conf.Paths.WWProvisiondir = provisionDir
err := BuildOverlay(nodeInfo, tt.context, tt.overlays)
if len(tt.image) > 0 {
if tt.hasFiles {
image := path.Join(provisionDir, "overlays", tt.image)
assert.FileExists(t, image)
assert.NoError(t, err)
@@ -75,7 +76,6 @@ func Test_BuildOverlay(t *testing.T) {
sort.Strings(files)
assert.Equal(t, tt.contents, files)
} else {
assert.Error(t, err)
dirName := path.Join(provisionDir, "overlays", tt.nodeName)
isEmpty := dirIsEmpty(t, dirName)
assert.True(t, isEmpty, "%v should be empty, but isn't", dirName)
@@ -90,22 +90,23 @@ var buildAllOverlaysTests = []struct {
systemOverlays []string
runtimeOverlays []string
succeed bool
createdOverlays []string
}{
{"no nodes", nil, nil, nil, true},
{"single empty node", []string{"node1"}, nil, nil, false},
{"two empty node", []string{"node1", "node2"}, nil, nil, false},
{"no nodes", nil, nil, nil, true, nil},
{"single empty node", []string{"node1"}, nil, nil, true, nil},
{"two empty node", []string{"node1", "node2"}, nil, nil, true, nil},
{"single node with system overlay", []string{"node1"},
[]string{"o1"}, nil, false},
[]string{"o1"}, nil, true, []string{"__SYSTEM__.img.gz"}},
{"two nodes with system overlays", []string{"node1", "node2"},
[]string{"o1", "o1,o2"}, nil, false},
[]string{"o1", "o1,o2"}, nil, true, []string{"__SYSTEM__.img.gz"}},
{"single node with runtime overlay", []string{"node1"},
nil, []string{"o1"}, false},
nil, []string{"o1"}, true, []string{"__RUNTIME__.img.gz"}},
{"two nodes with runtime overlays", []string{"node1", "node2"},
nil, []string{"o1", "o1,o2"}, false},
{"stingle node with full overlays", []string{"node1"},
[]string{"o1"}, []string{"o2"}, true},
nil, []string{"o1", "o1,o2"}, true, []string{"__RUNTIME__.img.gz"}},
{"single node with full overlays", []string{"node1"},
[]string{"o1"}, []string{"o2"}, true, []string{"__RUNTIME__.img.gz", "__SYSTEM__.img.gz"}},
{"two nodes with full overlays", []string{"node1", "node2"},
[]string{"o1", "o1,o2"}, []string{"o2", "o2"}, true},
[]string{"o1", "o1,o2"}, []string{"o2", "o2"}, true, []string{"__RUNTIME__.img.gz", "__SYSTEM__.img.gz"}},
}
func Test_BuildAllOverlays(t *testing.T) {
@@ -142,8 +143,9 @@ func Test_BuildAllOverlays(t *testing.T) {
} else {
assert.NoError(t, err)
for _, nodeName := range tt.nodes {
assert.FileExists(t, path.Join(provisionDir, "overlays", nodeName, "__SYSTEM__.img"))
assert.FileExists(t, path.Join(provisionDir, "overlays", nodeName, "__RUNTIME__.img"))
for _, file := range tt.createdOverlays {
assert.FileExists(t, path.Join(provisionDir, "overlays", nodeName, file))
}
}
}
})