refactored util_test.go to test on real files

Signed-off-by: Christian Goll <cgoll@suse.com>
This commit is contained in:
Christian Goll
2023-09-21 15:52:15 +02:00
committed by Jonathon Anderson
parent 242276bba9
commit 767be4fd8c
3 changed files with 67 additions and 45 deletions

View File

@@ -20,19 +20,20 @@ var buildOverlayTests = []struct {
overlays []string
image string
contents []string
hasFiles bool
}{
{"empty", "", "", nil, "", nil},
{"empty node", "node1", "", nil, "", nil},
{"empty context", "", "system", nil, "", nil},
{"empty overlay", "", "", []string{"o1"}, "o1.img", []string{"o1.txt"}},
{"single overlay", "node1", "", []string{"o1"}, "node1/o1.img", []string{"o1.txt"}},
{"multiple overlays", "node1", "", []string{"o1", "o2"}, "node1/o1-o2.img", []string{"o1.txt", "o2.txt"}},
{"empty system overlay", "node1", "system", nil, "", nil},
{"empty runtime overlay", "node1", "runtime", nil, "", nil},
{"single system overlay", "node1", "system", []string{"o1"}, "node1/__SYSTEM__.img", []string{"o1.txt"}},
{"single runtime overlay", "node1", "runtime", []string{"o1"}, "node1/__RUNTIME__.img", []string{"o1.txt"}},
{"two system overlays", "node1", "system", []string{"o1", "o2"}, "node1/__SYSTEM__.img", []string{"o1.txt", "o2.txt"}},
{"two runtime overlays", "node1", "runtime", []string{"o1", "o2"}, "node1/__RUNTIME__.img", []string{"o1.txt", "o2.txt"}},
{"empty", "", "", nil, "", nil, false},
{"empty node", "node1", "", nil, "", nil, false},
{"empty context", "", "system", nil, "", nil, false},
{"empty overlay", "", "", []string{"o1"}, "o1.img", []string{"o1.txt"}, true},
{"single overlay", "node1", "", []string{"o1"}, "node1/o1.img", []string{"o1.txt"}, true},
{"multiple overlays", "node1", "", []string{"o1", "o2"}, "node1/o1-o2.img", []string{"o1.txt", "o2.txt"}, true},
{"empty system overlay", "node1", "system", nil, "", nil, false},
{"empty runtime overlay", "node1", "runtime", nil, "", nil, false},
{"single system overlay", "node1", "system", []string{"o1"}, "node1/__SYSTEM__.img", []string{"o1.txt"}, true},
{"single runtime overlay", "node1", "runtime", []string{"o1"}, "node1/__RUNTIME__.img", []string{"o1.txt"}, true},
{"two system overlays", "node1", "system", []string{"o1", "o2"}, "node1/__SYSTEM__.img", []string{"o1.txt", "o2.txt"}, true},
{"two runtime overlays", "node1", "runtime", []string{"o1", "o2"}, "node1/__RUNTIME__.img", []string{"o1.txt", "o2.txt"}, true},
}
func Test_BuildOverlay(t *testing.T) {
@@ -65,7 +66,7 @@ func Test_BuildOverlay(t *testing.T) {
conf.Paths.WWProvisiondir = provisionDir
err := BuildOverlay(nodeInfo, tt.context, tt.overlays)
if len(tt.image) > 0 {
if tt.hasFiles {
image := path.Join(provisionDir, "overlays", tt.image)
assert.FileExists(t, image)
assert.NoError(t, err)
@@ -75,7 +76,6 @@ func Test_BuildOverlay(t *testing.T) {
sort.Strings(files)
assert.Equal(t, tt.contents, files)
} else {
assert.Error(t, err)
dirName := path.Join(provisionDir, "overlays", tt.nodeName)
isEmpty := dirIsEmpty(t, dirName)
assert.True(t, isEmpty, "%v should be empty, but isn't", dirName)
@@ -90,22 +90,23 @@ var buildAllOverlaysTests = []struct {
systemOverlays []string
runtimeOverlays []string
succeed bool
createdOverlays []string
}{
{"no nodes", nil, nil, nil, true},
{"single empty node", []string{"node1"}, nil, nil, false},
{"two empty node", []string{"node1", "node2"}, nil, nil, false},
{"no nodes", nil, nil, nil, true, nil},
{"single empty node", []string{"node1"}, nil, nil, true, nil},
{"two empty node", []string{"node1", "node2"}, nil, nil, true, nil},
{"single node with system overlay", []string{"node1"},
[]string{"o1"}, nil, false},
[]string{"o1"}, nil, true, []string{"__SYSTEM__.img.gz"}},
{"two nodes with system overlays", []string{"node1", "node2"},
[]string{"o1", "o1,o2"}, nil, false},
[]string{"o1", "o1,o2"}, nil, true, []string{"__SYSTEM__.img.gz"}},
{"single node with runtime overlay", []string{"node1"},
nil, []string{"o1"}, false},
nil, []string{"o1"}, true, []string{"__RUNTIME__.img.gz"}},
{"two nodes with runtime overlays", []string{"node1", "node2"},
nil, []string{"o1", "o1,o2"}, false},
{"stingle node with full overlays", []string{"node1"},
[]string{"o1"}, []string{"o2"}, true},
nil, []string{"o1", "o1,o2"}, true, []string{"__RUNTIME__.img.gz"}},
{"single node with full overlays", []string{"node1"},
[]string{"o1"}, []string{"o2"}, true, []string{"__RUNTIME__.img.gz", "__SYSTEM__.img.gz"}},
{"two nodes with full overlays", []string{"node1", "node2"},
[]string{"o1", "o1,o2"}, []string{"o2", "o2"}, true},
[]string{"o1", "o1,o2"}, []string{"o2", "o2"}, true, []string{"__RUNTIME__.img.gz", "__SYSTEM__.img.gz"}},
}
func Test_BuildAllOverlays(t *testing.T) {
@@ -142,8 +143,9 @@ func Test_BuildAllOverlays(t *testing.T) {
} else {
assert.NoError(t, err)
for _, nodeName := range tt.nodes {
assert.FileExists(t, path.Join(provisionDir, "overlays", nodeName, "__SYSTEM__.img"))
assert.FileExists(t, path.Join(provisionDir, "overlays", nodeName, "__RUNTIME__.img"))
for _, file := range tt.createdOverlays {
assert.FileExists(t, path.Join(provisionDir, "overlays", nodeName, file))
}
}
}
})