use wwctl to re-build provision overlays, update to pass overlaynames

This commit is contained in:
Carter Dodd
2022-06-04 11:14:48 -05:00
parent 7caabc439d
commit fc8d3863d8
7 changed files with 83 additions and 68 deletions

View File

@@ -31,63 +31,61 @@ func CobraRunE(cmd *cobra.Command, args []string) error {
wwlog.Printf(wwlog.ERROR, "Could not get node list: %s\n", err)
os.Exit(1)
}
if OverlayDir != "" {
if OverlayName == "" {
return errors.New("no overlay name given")
if len(args) > 0 {
args = hostlist.Expand(args)
nodes = node.FilterByName(nodes, args)
if len(nodes) < len(args) {
return errors.New("Failed to find nodes")
}
}
if OverlayDir != "" {
if len(OverlayNames) == 0 {
// TODO: should this behave the same as OverlayDir == "", and build default
// set to overlays?
return errors.New("Must specify overlay(s) to build")
}
if len(args) > 0 {
args = hostlist.Expand(args)
if len(nodes) != 1 {
return errors.New("Must specify one node to build overlay")
}
for _, node := range nodes {
if util.InSlice(node.RuntimeOverlay.GetSlice(), OverlayName) ||
util.InSlice(node.SystemOverlay.GetSlice(), OverlayName) {
return overlay.BuildOverlayIndir(node, strings.Split(OverlayName, ","), OverlayDir)
} else {
return errors.New("no node uses the given overlay")
}
return overlay.BuildOverlayIndir(node, OverlayNames), OverlayDir)
}
} else {
// TODO this seems different than what is set in BuildHostOverlay
var host node.NodeInfo
var idEntry node.Entry
hostname, _ := os.Hostname()
wwlog.Printf(wwlog.INFO, "Building overlay for %s: host\n", hostname)
wwlog.Info("Building overlay for host: %s", hostname)
idEntry.Set(hostname)
host.Id = idEntry
return overlay.BuildOverlayIndir(host, strings.Split(OverlayName, ","), OverlayDir)
return overlay.BuildOverlayIndir(host, OverlayNames, OverlayDir)
}
}
if BuildHost || (!BuildHost && !BuildNodes && len(args) == 0 && controller.Warewulf.EnableHostOverlay) {
err := overlay.BuildHostOverlay()
if err != nil {
wwlog.Printf(wwlog.WARN, "host overlay could not be built: %s\n", err)
}
}
if BuildNodes || (!BuildHost && !BuildNodes) {
if len(args) > 0 {
args = hostlist.Expand(args)
if OverlayName != "" {
err = overlay.BuildSpecificOverlays(node.FilterByName(nodes, args), OverlayName)
} else {
err = overlay.BuildAllOverlays(node.FilterByName(nodes, args))
}
if BuildNodes || (!BuildHost && !BuildNodes) {
if len(OverlayNames) > 0 {
err = overlay.BuildSpecificOverlays(nodes, OverlayNames)
} else {
if OverlayName != "" {
for _, n := range nodes {
if util.InSlice(n.RuntimeOverlay.GetSlice(), OverlayName) ||
util.InSlice(n.SystemOverlay.GetSlice(), OverlayName) {
err = overlay.BuildSpecificOverlays([]node.NodeInfo{n}, OverlayName)
}
}
} else {
err = overlay.BuildAllOverlays(nodes)
}
err = overlay.BuildAllOverlays(nodes)
}
if err != nil {
wwlog.Printf(wwlog.WARN, "Some system overlays failed to be generated: %s\n", err)
wwlog.Printf(wwlog.WARN, "Some overlays failed to be generated: %s\n", err)
}
}
return nil