Files
warewulf/internal/pkg/overlay/datastructure.go
Jonathon Anderson c244adc7f6 Performance improvements for overlay build
Rendering overlay templates requires fetching and populating / merging all
other nodes, because overlay templates have access to all cluster node info.
This was previously being done for each template render, but is not being done
once for each render operation and re-used for each template render.

Signed-off-by: Jonathon Anderson <janderson@ciq.com>
2024-12-25 08:48:14 -07:00

95 lines
2.5 KiB
Go

package overlay
import (
"bytes"
"encoding/gob"
"os"
"strconv"
"time"
warewulfconf "github.com/warewulf/warewulf/internal/pkg/config"
"github.com/warewulf/warewulf/internal/pkg/kernel"
"github.com/warewulf/warewulf/internal/pkg/node"
)
/*
struct which contains the variables to which are available in
the templates.
*/
type TemplateStruct struct {
Id string
Hostname string
BuildHost string
BuildTime string
BuildTimeUnix string
BuildSource string
Ipaddr string
Ipaddr6 string
Netmask string
Network string
NetworkCIDR string
Overlay string
Ipv6 bool
Dhcp warewulfconf.DHCPConf
Nfs warewulfconf.NFSConf
Ssh warewulfconf.SSHConf
Warewulf warewulfconf.WarewulfConf
Tftp warewulfconf.TFTPConf
Paths warewulfconf.BuildConfig
AllNodes []node.Node
node.Node
// backward compatiblity
Container string
ThisNode *node.Node
}
/*
Initialize an TemplateStruct with the given node.NodeInfo
*/
func InitStruct(overlayName string, nodeData node.Node, allNodes []node.Node) (TemplateStruct, error) {
var tstruct TemplateStruct
tstruct.Overlay = overlayName
hostname, _ := os.Hostname()
tstruct.BuildHost = hostname
controller := warewulfconf.Get()
tstruct.ThisNode = &nodeData
if tstruct.ThisNode.Kernel == nil {
tstruct.ThisNode.Kernel = new(node.KernelConf)
}
if tstruct.ThisNode.Kernel.Version == "" {
if kernel_ := kernel.FromNode(tstruct.ThisNode); kernel_ != nil {
tstruct.ThisNode.Kernel.Version = kernel_.Version()
}
}
tstruct.Nfs = *controller.NFS
tstruct.Ssh = *controller.SSH
tstruct.Dhcp = *controller.DHCP
tstruct.Tftp = *controller.TFTP
tstruct.Paths = *controller.Paths
tstruct.Warewulf = *controller.Warewulf
tstruct.Ipaddr = controller.Ipaddr
tstruct.Ipaddr6 = controller.Ipaddr6
tstruct.Netmask = controller.Netmask
tstruct.Network = controller.Network
// init some convenience vars
tstruct.Id = nodeData.Id()
tstruct.Hostname = nodeData.Id()
tstruct.Container = nodeData.ContainerName
// Backwards compatibility for templates using "Keys"
tstruct.AllNodes = allNodes
dt := time.Now()
tstruct.BuildTime = dt.Format("01-02-2006 15:04:05 MST")
tstruct.BuildTimeUnix = strconv.FormatInt(dt.Unix(), 10)
tstruct.Node.Tags = map[string]string{}
var buf bytes.Buffer
enc := gob.NewEncoder(&buf)
dec := gob.NewDecoder(&buf)
if err := enc.Encode(nodeData); err != nil {
return tstruct, err
}
if err := dec.Decode(&tstruct); err != nil {
return tstruct, err
}
return tstruct, nil
}